18.11.2010, 14:44
1.x360 Patch Online!!
Zitat:CHANGELOG 16.11.10:
* Prevention of killstreak selection getting disabled in Combat Training under rare conditions
* Array: Added collision to prevent players from partially clipping into a tree
* Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
* Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
* Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
* Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
IN PROGRESS:
* Improved matchmaking to find matches significantly faster
* Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
* Improved host selection to ensure that the best host is always selected in the pre-game lobby
* Improved party system to ensure that parties don’t get broken apart
* Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
* Server-side and game-side changes to decrease the amount of failed Film uploads
* Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
* Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
* Prevention of Valkyrie rocket exploding upon release under rare conditions
* Prevention of Gunship failing to give player full control under rare conditions
* Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
* Additional fine-tuning of audio levels and ranges for footsteps and gunfire
* Additional fine-tuning of audio levels for bomb plants/defuses
* Additional online security enhancements
* Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances